App Splash Screens – The Good, the bad and the ugly

I’m not a fan of app splash screens. They delay app usage without presenting any useful, or even pleasant, information or interface. To me, they imply either:

  • badly thought out app design requiring loading loads of data before the UI can even be shown, or
  • a pathetic branding attempt that spoils UX by unnecessarily delaying app access

Here’s some thoughts on how to (not) do splash screens in apps:

The Ugly

My pet favourite object of splash screen hatred is the MyFitnessPal app. It has not one, but 2-step splash screen. The first one shows a progress bar, which I assume shows the status of data stored locally on my device.

Myfitnesspal - Splash screen stage 1
MyFitnessPal – Splash screen stage 1

This is followed by another phase of splash screen madness under the Synchronising data title with a rotating symbol this time (so no indication of progress).

Myfitnesspal - Splash screen stage 2!
Myfitnesspal – Splash screen stage 2!

Only after the local data has been ‘loaded‘, and synchronised with the servers, is the user allowed to see the app UI. And despite this, the headline daily dairy numbers they show on landing screen is wrong most of the time. Specially if another app (Garmin Connect for me) has synced exercise calories with MyFitnessPal.

This feels so wrong. Why can’t they just show me the default landing page UI right away, letting me do what I do on most app uses – log food consumption – as quickly as possible. The changes can all be synced in the background.

The multiplicity of logos on the splash screen, as well as several other UI decisions in the app seem to convey that MyFitnessPal has a weak UI/X team being overridden frequently by a politically strong marketing/content team.

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